Kelvin



Frost Grenade
Signature Ability
0.1sCast Delay
2ChargesThrow a grenade that explodes in a cloud of freezing ice that heals allies and applies spirit damage and move speed reduction to enemies.


Ice Path
Signature Ability
0.2sCast DelayKelvin creates a floating trail of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail.
Press {g:citadel_binding:'Roll'} / {g:citadel_binding:'Crouch'} to travel up or down while in Ice Path.


Arctic Beam
Signature AbilityShoot freezing cold energy out in front of you, damaging targets and progressively reducing their movement and fire rate the longer you sustain the beam on them. You have reduced move speed while using Arctic Beam. The beam may also claim Souls.


Frozen Shelter
Signature Ability
0.2sCast DelayTarget yourself or a Hero to freeze the air and create an impenetrable dome around them. While in the dome, allies gain rapid
regeneration and enemies are slowed.
Objectives becomes Invulnerable and Frozen under Frozen Shelter


Expedition's End
Heavy Hitter
3
Spirit Rend
3
Cultist Sacrifice
Target an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff.
2
Slowing Bullets
Your bullets build up a Movement Slow on enemies.
4
Crippling Headshot
Landing a Headshot on Heroes will reduce their Bullet and Spirit Resist and applies Healing Reduction.
2
Recharging Rush
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
4
Echo Shard

4
Mystic Reverb

4
Escalating Exposure
Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.
4
Boundless Spirit
4
Spirit Burn
Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.
4
Unstoppable
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
4
Diviner's Kevlar
Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.
4
Divine Barrier
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
4
Witchmail
Taking heavy hits of spirit damage from an enemy reduces a random ability cooldown.
3
Bullet Resilience
When below 50% health, gain additional Bullet Resist.
Matchs Récents
Actualités Liées
Stats de Départ
Vitalité
Dégâts
Mouvement
Esprit
Histoire
A famed adventuring scientist, Kelvin made it his life's mission to explore and understand the unknowable. So naturally when rumors surfaced regardin...