Viscous



Splatter
Capacité signature
0.001sCast DelayThrow a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.


The Cube
Capacité signature
0.1sCast DelayEncase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Jump / mantle to escape early.


Puddle Punch
Capacité signature
1ChargesMaterialize a fist in the world that punches everyone in the area, applying
knockup.
Punching an enemy deals melee damage and applies slow. Enemies can Parry this attack.
You and your allies have increased Air Control.


Goo Ball
Capacité signature
0.55sCast DelayMorph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.


Deep Sea Interpreter
Projectile| Objet | Pick% | Vict% |
|---|---|---|
3![]() TankbusterT3Esprit3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. | 92% | 33% |
2![]() Mystic ShotT2Arme1.6k Your next bullet deals bonus spirit damage. | 74% | 38% |
3![]() Express ShotT3Arme3.2k 2Extra Ammo Consumed Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo. | 72% | 36% |
3![]() Greater ExpansionT3Esprit3.2k Increases the range and effect radius of your abilities and items. | 59% | 48% |
3![]() Rescue BeamT3Vitalité3.2k 2.5sChannel DurationActif Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. | 54% | 29% |
2![]() HealbaneT2Vitalité1.6k Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. | 49% | 26% |
3![]() DecayT3Esprit3.2k Actif Inflict damage over time to a target, dealing damage based on their current health. | 36% | 29% |
3![]() Veil WalkerT3Vitalité3.2k Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed. | 33% | 54% |
4![]() Divine BarrierT4Vitalité6.4k Actif Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. | 33% | 38% |
2![]() Slowing HexT2Esprit1.6k Actif Slows movement of enemy target. Also Silences their movement-based items and abilities. | 33% | 31% |
3![]() Spirit SnatchT3Esprit3.2k When you perform a Light or Heavy Melee attack against a hero, the attack deals extra
spirit damage and steals Spirit Resist and Spirit Power. | 33% | 46% |
2![]() Improved SpiritT2Esprit1.6k +18Spirit Power | 31% | 42% |
1![]() Mystic ExpansionT1Esprit800 Imbue an ability to increase its range and effect radius. | 26% | 20% |
3![]() Superior CooldownT3Esprit3.2k Reduces the Cooldown of your abilities. | 23% | 33% |
4![]() Spirit BurnT4Esprit6.4k Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing. | 21% | 38% |
4![]() Transcendent CooldownT4Esprit6.4k Reduces the Cooldown of your abilities and items. | 21% | 50% |
3![]() Disarming HexT3Esprit3.2k Actif Disarms enemy target and reduces their Bullet Resist. | 18% | 0% |
2![]() Spirit ShieldingT2Vitalité1.6k Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame. | 15% | 17% |
4![]() Cursed RelicT4Esprit6.4k Actif Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. | 15% | 67% |
2![]() Trophy CollectorT2Vitalité1.6k Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death. | 15% | 83% |
1![]() Extra HealthT1Vitalité800 | 15% | 17% |
1![]() Extra ChargeT1Esprit800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities | 15% | 67% |
2![]() Arcane SurgeT2Esprit1.6k After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. | 13% | 0% |
1![]() Monster RoundsT1Arme800 | 10% | 0% |
3![]() CounterspellT3Vitalité3.2k Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit. | 10% | 100% |
3![]() Warp StoneT3Vitalité3.2k Actif Teleport straight ahead, gaining Bullet Resist. | 10% | 0% |
4![]() Mystic ReverbT4Esprit6.4k | 10% | 100% |
1![]() Spirit StrikeT1Esprit800 When you perform a Light or Heavy Melee attack against a hero, deal extra
spirit damage with the attack and reduce the target's Spirit Resist. | 8% | 0% |
3![]() Rapid RechargeT3Esprit3.2k +2Bonus Ability Charges+14%Cooldown Reduction For Charged Abilities +14Bonus Spirit Power for Charged Abilities | 8% | 33% |
3![]() KnockdownT3Esprit3.2k Actif Apply a Stun after 2s. Stun duration is increased against airborne targets. | 8% | 67% |
4![]() Echo ShardT4Esprit6.4k Actif | 5% | 0% |
2![]() Guardian WardT2Vitalité1.6k Actif Provide the target with a Barrier and temporary Move Speed. | 5% | 0% |
4![]() Phantom StrikeT4Vitalité6.4k Actif Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm. | 5% | 0% |
1![]() Mystic BurstT1Esprit800 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage. | 5% | 50% |
2![]() Restorative LocketT2Vitalité1.6k 25Max Stacks Actif | 5% | 0% |
2![]() Mystic VulnerabilityT2Esprit1.6k When an enemy takes spirit damage, they have their spirit resist reduced. | 5% | 100% |
1![]() Sprint BootsT1Vitalité800 | 5% | 100% |
3![]() FortitudeT3Vitalité3.2k +10 sRestore Delay +2.25 %Max Health Regen After not taking damage for a period, gain health regen. | 5% | 50% |
3![]() Dispel MagicT3Vitalité3.2k Actif | 5% | 100% |
1![]() RebuttalT1Vitalité800 On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage. | 5% | 0% |







































