Match History

3 matches
HérosRésultatÉvénementKDAObjets
Lash
Lash

Lash

Assassin
Hard
InitiatorHigh FlyingArrogant
Défaitevs Melee Creeps
Death Slam Invitational EUTournament · Match 2 · il y a 2 semaines
3/8/534:16
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.

Flog
4m
Bullet Resist Shredder2
Bullet Resist Shredder

Bullet Resist Shredder

T2Spirit1.6k
8sDuration
+-10%Bullet Resist
+65Bonus Health
+8%Bullet Resist

Reduces Bullet Resist on enemies when you deal spirit damage.

7m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
7m
Headhunter3
Headhunter

Headhunter

T3Weapon3.2k
8sCooldown
+75Head Shot Bonus Damage
+5%Weapon Damage
+50Bonus Health

Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.

12m
Recharging Rush2
Recharging Rush

Recharging Rush

T2Weapon1.6k
+20%Max Ammo
+10%Weapon Damage

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

13m
Healbane2
Healbane

Healbane

T2Vitality1.6k
+7Spirit Power
8sDuration
-35%Healing Reduction
275Heal On Hero Kill

Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

15m
Stamina Mastery3
Stamina Mastery

Stamina Mastery

T3Vitality3.2k
+2Stamina
+18%Stamina Recovery
+23%Air Jump/Dash Distance
17m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
8%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

18m
Dispel Magic3
Dispel Magic

Dispel Magic

T3Vitality3.2k
+16%Spirit Resist
40sCooldown
+2mmMove Speed
3sBuff Duration
250HP Healed On Activate
Active
22m
Sharpshooter3
Sharpshooter

Sharpshooter

T3Weapon3.2k
+20%Weapon Fall-off Range
+25%Weapon Zoom
+70%Weapon Damage
15mmMin. Distance
+-0.7m mMove Speed
+1.0mmSprint Speed

Deal additional Weapon Damage when beyond a minimum distance from your target.

23m
Siphon Bullets4
Siphon Bullets

Siphon Bullets

T4Vitality6.4k
+15%Weapon Damage
+10%Bullet Resist
17sSteal Duration
1.2sMax Frequency
30m
Vendus
ItemBuySell
Headshot Booster1
Headshot Booster

Headshot Booster

T1Weapon800
9sCooldown
+45Head Shot Bonus Damage
+30Bonus Health

Your next headshot against an enemy Hero deals bonus weapon damage.

Headshot Booster
0m12m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
2m18m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitality800
+1Stamina
+12%Stamina Recovery
Extra Stamina
15m17m
Long Range2
Long Range

Long Range

T2Weapon1.6k
+40%Weapon Damage
15mmMin. Distance
+0.75mmSprint Speed
+8%Weapon Fall-off Range

Deal additional Weapon Damage when beyond a minimum distance from your target.

Long Range
19m23m
Kelvin
Kelvin

Kelvin

Brawler
Medium
ProtectorExplorerIce Cold
KelvinNo Mercy
Défaitevs Melee Creeps
Death Slam Invitational EUTournament · Match 1 · il y a 2 semaines
1/7/523:26
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
6m
Close Quarters1
Close Quarters

Close Quarters

T1Weapon800
+20%Weapon Damage
15mmClose Range
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

7m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Weapon1.6k
+10Spirit Power
+45%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

9m
Recharging Rush2
Recharging Rush

Recharging Rush

T2Weapon1.6k
+20%Max Ammo
+10%Weapon Damage

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

11m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Spirit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+10Bonus Spirit Power for Charged Abilities
14m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Spirit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Frozen Shelter
14m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitality1.6k
+2.0m mMove Speed
+25%Slow Resist
+2Out of Combat Regen

Reduces the effect of enemy Move Speed penalties.

16m
Healing Booster2
Healing Booster

Healing Booster

T2Vitality1.6k
+20%Healing Effectiveness
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

17m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitality3.2k
60sCooldown
32mmCast Range
2.5sChannel Duration
20%Heal Amount
Active

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

19m
Stalker2
Stalker

Stalker

T2Weapon1.6k
+50Bonus Health
-50%Footstep Sound Distance

Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resistbullet resist, and are revealed through walls.

21m
Vendus
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Weapon800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
0m19m
Extra Regen1
Extra Regen

Extra Regen

T1Vitality800
+3Health Regen
+1Out of Combat Regen
Extra Regen
2m17m
Extra Charge1
Extra Charge

Extra Charge

T1Spirit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
4m14m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitality800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
16m16m
Mina
Mina

Mina

Marksman
Hard
HarasserNimbleVexing
Défaitevs Leviathan
Deadlock Night Shift EU#28 · Match 1 · il y a 2 mois
3/7/023:30
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Spirit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.

Rake
4m
Cold Front2
Cold Front

Cold Front

T2Spirit1.6k
25sCooldown
4sDuration
12mmEnd Radius
60%Movement Slow
Active

Release an expanding ice blast that deals spirit damage and Slows targets it hits.

6m
Stamina Mastery3
Stamina Mastery

Stamina Mastery

T3Vitality3.2k
+2Stamina
+18%Stamina Recovery
+23%Air Jump/Dash Distance
9m
Toxic Bullets3
Toxic Bullets

Toxic Bullets

T3Weapon3.2k

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.

13m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Weapon1.6k
7sDuration
+25%Fire Rate
+6Temporary Ammo
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

14m
Tankbuster3
Tankbuster

Tankbuster

T3Spirit3.2k
8%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

17m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Spirit1.6k
+18Spirit Power
+1.5Out of Combat Regen
21m
Dispel Magic3
Dispel Magic

Dispel Magic

T3Vitality3.2k
+16%Spirit Resist
40sCooldown
+2mmMove Speed
3sBuff Duration
250HP Healed On Activate
Active
21m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Spirit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Sanguine Retreat
22m
Vendus
ItemBuySell
Extra Spirit1
Extra Spirit

Extra Spirit

T1Spirit800
+10Spirit Power
Extra Spirit
1m21m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Spirit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
2m17m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitality1.6k
40sCooldown
10sDuration
325Barrier
+6%Spirit Resist

Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.

Reactive Barrier
10m22m