Rem
Rem

mystic
Difficile
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Filtres
Défaite
vs Leviathan · il y a 1 jour
1/6/5 · 912 SPM
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
4m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Esprit800
+10Spirit Power
6m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Esprit1.6k
7sCast Window
+15%Ability Duration
+20Spirit Power
+12%Ability Range

After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.

10m
Healing Booster2
Healing Booster

Healing Booster

T2Vitalité1.6k
+20%Outgoing Healing
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

13m
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitalité1.6k
20sCooldown
+8%Spirit Resist
16Heal Per Stack
25Max Stacks
Actif
15m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitalité6.4k
45sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

20m
Rescue Beam3
Rescue Beam

Rescue Beam

T3Vitalité3.2k
60sCooldown
35mmCast Range
2.5sChannel Duration
20%Heal Amount
Actif

Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.

21m
Counterspell3
Counterspell

Counterspell

T3Vitalité3.2k
23sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

25m
Cursed Relic4
Cursed Relic

Cursed Relic

T4Esprit6.4k
55sCooldown
3.25sDuration
20mmCast Range
-25%Damage Penalty
Actif

Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

Your own Damage Output is reduced for the duration.

30m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitalité1.6k
55sCooldown
10sDuration
325Barrier
+1.0Out of Combat Regen

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

35m
Transcendent Cooldown4
Transcendent Cooldown

Transcendent Cooldown

T4Esprit6.4k
+25%Ability Cooldown Reduction
+25%Item Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities and items.

39m
Vendus
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
1m3m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

Opening Rounds
3m21m
Grit1
Grit

Grit

T1Vitalité800
60sCooldown
200Barrier
+1.0Out of Combat Regen
4sBarrier Duration
Actif

Gain a Barrier for a short duration.

Grit
3m15m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Esprit1.6k
29sCooldown
3.5sDuration
25mmCast Range
-16%Move Speed
Actif

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

Slowing Hex
10m30m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitalité800
+1Stamina
+12%Stamina Recovery
Extra Stamina
10m10m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitalité1.6k
+8%Ability Range
60sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
15m20m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Esprit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
31m36m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Esprit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

Superior Cooldown
36m39m
Défaite
vs AUSKR · il y a 2 semaines
1/5/6 · 859 SPM
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

4m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Esprit1.6k
29sCooldown
3.5sDuration
25mmCast Range
-16%Move Speed
Actif

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

8m
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitalité1.6k
20sCooldown
+8%Spirit Resist
16Heal Per Stack
25Max Stacks
Actif
10m
Healing Booster2
Healing Booster

Healing Booster

T2Vitalité1.6k
+20%Outgoing Healing
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

12m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Esprit1.6k
7sCast Window
+15%Ability Duration
+20Spirit Power
+12%Ability Range

After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.

14m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Esprit800
+10Spirit Power
15m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Tag Along
15m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitalité6.4k
45sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

20m
Cursed Relic4
Cursed Relic

Cursed Relic

T4Esprit6.4k
55sCooldown
3.25sDuration
20mmCast Range
-25%Damage Penalty
Actif

Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

Your own Damage Output is reduced for the duration.

26m
Vendus
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
0m4m
Grit1
Grit

Grit

T1Vitalité800
60sCooldown
200Barrier
+1.0Out of Combat Regen
4sBarrier Duration
Actif

Gain a Barrier for a short duration.

Grit
5m6m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitalité1.6k
+8%Ability Range
60sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
6m20m
Extra Regen1
Extra Regen

Extra Regen

T1Vitalité800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
12m12m
Victoire
vs Mischief · il y a 4 jours
2/2/27 · 1,171 SPM
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
3m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

5m
Arcane Surge2
Arcane Surge

Arcane Surge

T2Esprit1.6k
7sCast Window
+15%Ability Duration
+20Spirit Power
+12%Ability Range

After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.

8m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitalité1.6k
55sCooldown
10sDuration
325Barrier
+1.0Out of Combat Regen

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

9m
Healing Booster2
Healing Booster

Healing Booster

T2Vitalité1.6k
+20%Outgoing Healing
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

10m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Esprit1.6k
+18Spirit Power
+1.5Out of Combat Regen
11m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Tag Along
12m
Heroic Aura3
Heroic Aura

Heroic Aura

T3Arme3.2k
22sCooldown
7sDuration
+26%Fire Rate
35mmRadius
Actif

Provides Bullet Resist to nearby friendly units.

16m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitalité6.4k
45sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

20m
Echo Shard4
Echo Shard

Echo Shard

T4Esprit6.4k
+5%Spirit Resist
+5%Bullet Resist
100%Imbued Ability Cooldown
Actif
Tag Along
24m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Esprit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

27m
Vendus
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
1m5m
Grit1
Grit

Grit

T1Vitalité800
60sCooldown
200Barrier
+1.0Out of Combat Regen
4sBarrier Duration
Actif

Gain a Barrier for a short duration.

Grit
4m9m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitalité800
+1Stamina
+12%Stamina Recovery
Extra Stamina
8m8m
Extra Regen1
Extra Regen

Extra Regen

T1Vitalité800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
10m10m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Esprit800
+10Spirit Power
Extra Spirit
10m11m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitalité1.6k
+8%Ability Range
60sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
14m20m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

Greater Expansion
27m27m
Arme
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

Opening Rounds
68%61%
Heroic Aura3
Heroic Aura

Heroic Aura

T3Arme3.2k
22sCooldown
7sDuration
+26%Fire Rate
35mmRadius
Actif

Provides Bullet Resist to nearby friendly units.

Heroic Aura
21%62%
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
7%22%
Monster Rounds1
Monster Rounds

Monster Rounds

T1Arme800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
6%29%
Alchemical Fire3
Alchemical Fire

Alchemical Fire

T3Arme3.2k
30sCooldown
5sDuration
45Damage Per Second
95Max DPS
Actif

Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.

Alchemical Fire
4%40%
Esprit
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
86%52%
Arcane Surge2
Arcane Surge

Arcane Surge

T2Esprit1.6k
7sCast Window
+15%Ability Duration
+20Spirit Power
+12%Ability Range

After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.

Arcane Surge
59%49%
Improved Spirit2
Improved Spirit

Improved Spirit

T2Esprit1.6k
+18Spirit Power
+1.5Out of Combat Regen
Improved Spirit
50%52%
Superior Duration3
Superior Duration

Superior Duration

T3Esprit3.2k
+28%Ability Duration
+8%Bullet Resist

Increases the duration of your abilities and items.

Superior Duration
40%61%
Echo Shard4
Echo Shard

Echo Shard

T4Esprit6.4k
+5%Spirit Resist
+5%Bullet Resist
100%Imbued Ability Cooldown
Actif
Echo Shard
39%58%
Vitalité
Healing Booster2
Healing Booster

Healing Booster

T2Vitalité1.6k
+20%Outgoing Healing
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

Healing Booster
95%50%
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitalité6.4k
45sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

Divine Barrier
80%54%
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitalité1.6k
20sCooldown
+8%Spirit Resist
16Heal Per Stack
25Max Stacks
Actif
Restorative Locket
70%53%
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitalité1.6k
55sCooldown
10sDuration
325Barrier
+1.0Out of Combat Regen

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

Reactive Barrier
16%60%
Counterspell3
Counterspell

Counterspell

T3Vitalité3.2k
23sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

Counterspell
15%78%
HérosJoueurRésultatÉvénementSPMKDA
Rem
Défaitevs Leviathan
W Tourney 03Playoffs · Match 3 · il y a 1 jour
912
1/6/541:26
Rem
Victoirevs Leviathan
W Tourney 03Playoffs · Match 2 · il y a 1 jour
1,017
3/2/2640:25
Rem
Défaitevs Buff Enjoyers
W Tourney 03Playoffs · Match 1 · il y a 2 jours
966
1/4/841:13
Rem
Victoirevs Abrahams
W Tourney 03Group Stage · Match 1 · il y a 3 jours
979
2/1/1628:04
Rem
Victoirevs Light
W Tourney 03Group Stage · Match 2 · il y a 4 jours
1,126
4/5/3331:11
Rem
Victoirevs Mischief
W Tourney 03Group Stage · Match 1 · il y a 4 jours
1,171
2/2/2728:50
Rem
Victoirevs Collective
W Tourney 03Group Stage · Match 2 · il y a 4 jours
1,132
4/3/2121:11
Rem
Défaitevs Kastalia
W Tourney 03Group Stage · Match 2 · il y a 4 jours
783
0/8/1030:39
TierB
Présence
74%17%
Vict%
50%3%
Pick%
51%11%
Ban%
23%7%
Derniers 90 jours (123 matchs)

Présence

Mensuel, 6 derniers mois
0%50%100%maijuinjuil.aoûtsept.oct.

Taux de Victoire

Mensuel, 6 derniers mois
0%25%50%75%100%maijuinjuil.aoûtsept.oct.

Stats de Départ

Vitalité

Health680
Health Regen2
Stamina3
Stamina Regen Per Second0.22

Dégâts

Melee Damage58
Melee Damage116
Weapon Power0
Weapon Power Scale1

Mouvement

Move Speed7.20
Sprint Speed4
Crouch Speed4.75
Move Acceleration4

Esprit

Duration1
Range1
Resource Max0
Resource Regen Per Second0

Histoire

An accidental stowaway from the world of dreams, Rem has found himself stranded in the city that never sleeps. Driven by his curious nature, Rem and...