Mo & Krill CupPro/Bracket

China flagChinaNever BenchbatSouth Korea flagSouth KoreaPulsar Esports SK(2–0)
Best of 3
Bracket Inférieur
il y a 6 mois
Mis à jour il y a 6 mois

Never Bench a battu Pulsar Esports SK 2–0 lors de Mo & Krill Cup.

Never Bench Victoire
1332:2427
-40k-20k+20k+40k0:005:0010:0015:0020:0025:0030:00Pulsar Esports SKNever Bench
Pulsar Esports SKen tant que Hidden King
13 éliminationsDéfaite
JoueurSPMKMAPDODHObjets
1,388
4
3
3
31.6k
69.8k
59.1k
Arcane Surge2
Arcane Surge

Arcane Surge

T2Esprit1.6k
7sCast Window
+15%Ability Duration
+20Spirit Power
+12%Ability Range

After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.

3m
Radiant Regeneration3
Radiant Regeneration

Radiant Regeneration

T3Esprit3.2k
4 HP/sRegeneration
7sRegeneration Duration
+90Bonus Health

Heal and gain bonus Movement Speed for a short duration when you cast an ability.

7m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Arme1.6k
7sDuration
+25%Fire Rate
+6Temporary Ammo
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

9m
Dispel Magic3
Dispel Magic

Dispel Magic

T3Vitalité3.2k
+10%Spirit Resist
45sCooldown
+2mmMove Speed
3sBuff Duration
250HP Healed On Activate
Actif
10m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitalité1.6k
55sCooldown
10sDuration
325Barrier
+1.0Out of Combat Regen

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

12m
Berserker3
Berserker

Berserker

T3Arme3.2k
+8%Bullet Resist

Your Weapon Damage increases as you take sustained damage.

13m
Fleetfoot2
Fleetfoot

Fleetfoot

T2Arme1.6k
16sCooldown
5sDuration
+3.0mmMove Speed
+35%Slide Distance
Actif
15m
Spellslinger4
Spellslinger

Spellslinger

T4Arme6.4k
+5%Ability Cooldown Reduction
+11%Fire Rate
+-10%Reload Time
18sBuff Duration

While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.

19m
Crippling Headshot4
Crippling Headshot

Crippling Headshot

T4Arme6.4k
+125Bonus Health
-16%Bullet Resist
-16%Spirit Resist
-35%Incoming Healing

Landing a Headshot will reduce their Bullet, Spirit Resist, and Incoming Healing.

25m
Inhibitor4
Inhibitor

Inhibitor

T4Vitalité6.4k
+150Bonus Health
5sDebuff Duration
0.77%Buildup Per Shot
-30%Damage Penalty

Your bullets build up to reduce the target's outgoing damage and apply healing reduction.

28m
Counterspell3
Counterspell

Counterspell

T3Vitalité3.2k
23sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

31m
Vendus
ItemBuySell
Extra Regen1
Extra Regen

Extra Regen

T1Vitalité800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
1m19m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitalité800
+1Stamina
+12%Stamina Recovery
Extra Stamina
2m3m
Mystic Regeneration1
Mystic Regeneration

Mystic Regeneration

T1Esprit800
4 HP/sRegeneration
7sRegeneration Duration
+50Bonus Health

Dealing spirit damage to enemy Heroes grants you Bonus regeneration. Stacks when dealing damage to different heroes.

Mystic Regeneration
5m7m
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
13m19m
Recharging Rush2
Recharging Rush

Recharging Rush

T2Arme1.6k
+20%Max Ammo
+10%Weapon Damage

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

Recharging Rush
15m28m
Healing Booster2
Healing Booster

Healing Booster

T2Vitalité1.6k
+20%Outgoing Healing
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

Healing Booster
19m25m
Weakening Headshot2
Weakening Headshot

Weakening Headshot

T2Arme1.6k
-12%Bullet Resist
12sDebuff Duration
+60Bonus Health

Landing a Headshot reduces their Bullet Resist.

Weakening Headshot
25m25m
Apollo
Australia flagAustralia · de l’équipeGBS
proJoueur professionnel
OT
804
0
4
7
19.5k
33.4k
3.6k
Improved Spirit2
Improved Spirit

Improved Spirit

T2Esprit1.6k
+18Spirit Power
+1.5Out of Combat Regen
6m
Cold Front2
Cold Front

Cold Front

T2Esprit1.6k
25sCooldown
4sDuration
10mmEnd Radius
-48%Move Speed
Actif

Release an expanding ice blast that deals spirit damage and Slows targets it hits.

8m
Healbane2
Healbane

Healbane

T2Vitalité1.6k
+7Spirit Power
8sDuration
-35%Incoming Healing
275Heal On Hero Kill

Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.

9m
Torment Pulse3
Torment Pulse

Torment Pulse

T3Esprit3.2k
1.4sCooldown
+100Bonus Health
25Pulse Damage
9mmPulse Radius

Periodically deals spirit damage to the closest two enemies nearby.

13m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitalité1.6k
55sCooldown
10sDuration
325Barrier
+1.0Out of Combat Regen

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

14m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitalité1.6k
+18%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

16m
Silence Wave3
Silence Wave

Silence Wave

T3Esprit3.2k
42sCooldown
40mmCast Range
+50Bonus Health
75Damage
Actif

Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.

Silence does not interrupt channeling abilities.

18m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Esprit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

22m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

27m
Tankbuster3
Tankbuster

Tankbuster

T3Esprit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

30m
Vendus
ItemBuySell
Extra Regen1
Extra Regen

Extra Regen

T1Vitalité800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
0m22m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Esprit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
2m30m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Esprit800
+10Spirit Power
Extra Spirit
3m6m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
5m27m
Vindicta
Australia flagAustralia · de l’équipeTeru
proJoueur professionnel
OT
804
2
4
8
29.9k
13.1k
2.3k
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
6m
Decay3
Decay

Decay

T3Esprit3.2k
30sCooldown
12sDuration
20mmCast Range
+8Spirit Power
Actif

Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.

7m
Suppressor2
Suppressor

Suppressor

T2Esprit1.6k
4.5sDuration
+6Spirit Power
-28%Fire Rate
+8%Bullet Resist

When you deal spirit damage to enemies, you also reduce their Fire Rate.

11m
Healbane2
Healbane

Healbane

T2Vitalité1.6k
+7Spirit Power
8sDuration
-35%Incoming Healing
275Heal On Hero Kill

Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.

11m
Counterspell3
Counterspell

Counterspell

T3Vitalité3.2k
23sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

16m
Alchemical Fire3
Alchemical Fire

Alchemical Fire

T3Arme3.2k
30sCooldown
5sDuration
45Damage Per Second
95Max DPS
Actif

Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.

21m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Stake
21m
Mystic Vulnerability2
Mystic Vulnerability

Mystic Vulnerability

T2Esprit1.6k
7sDuration
+-8%Spirit Resist
+8%Spirit Resist

When an enemy takes spirit damage, they have their spirit resist reduced.

24m
Superior Duration3
Superior Duration

Superior Duration

T3Esprit3.2k
+28%Ability Duration
+8%Bullet Resist

Increases the duration of your abilities and items.

27m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

28m
Bullet Resist Shredder2
Bullet Resist Shredder

Bullet Resist Shredder

T2Esprit1.6k
8sDuration
+-10%Bullet Resist
+9%Weapon Damage
+9%Bullet Resist

Reduces Bullet Resist on enemies when you deal spirit damage.

31m
Vendus
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
1m28m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Arme800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
2m27m
Pocket
Australia flagAustralia · de l’équipege
proJoueur professionnel
OT
1,028
1
5
5
15.8k
63.4k
6.4k
Cold Front2
Cold Front

Cold Front

T2Esprit1.6k
25sCooldown
4sDuration
10mmEnd Radius
-48%Move Speed
Actif

Release an expanding ice blast that deals spirit damage and Slows targets it hits.

7m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitalité1.6k
+18%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

13m
Warp Stone3
Warp Stone

Warp Stone

T3Vitalité3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Actif

Teleport straight ahead, gaining Bullet Resist.

13m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Arme1.6k
7sDuration
+25%Fire Rate
+6Temporary Ammo
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

15m
Point Blank3
Point Blank

Point Blank

T3Arme3.2k
+50%Weapon Damage
-20%Move Speed
2sSlow Duration
15mmClose Range

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

17m
Counterspell3
Counterspell

Counterspell

T3Vitalité3.2k
23sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

21m
Majestic Leap3
Majestic Leap

Majestic Leap

T3Vitalité3.2k
45sCooldown
5sInterrupt Cooldown
+50%Air Control
200Barrier
Actif

Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.

24m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

26m
Dispel Magic3
Dispel Magic

Dispel Magic

T3Vitalité3.2k
+10%Spirit Resist
45sCooldown
+2mmMove Speed
3sBuff Duration
250HP Healed On Activate
Actif
26m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

28m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Esprit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

30m
Duration Extender2
Duration Extender

Duration Extender

T2Esprit1.6k
+22%Ability Duration

Imbue an ability to increase its Duration.

Affliction
30m
Vendus
ItemBuySell
Restorative Shot1
Restorative Shot

Restorative Shot

T1Arme800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

Restorative Shot
1m21m
Healing Rite1
Healing Rite

Healing Rite

T1Vitalité800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Actif

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
2m24m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Esprit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
4m26m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
7m28m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Esprit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
13m30m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitalité800
+1Stamina
+12%Stamina Recovery
Extra Stamina
13m15m
Close Quarters1
Close Quarters

Close Quarters

T1Arme800
+20%Weapon Damage
15mmClose Range
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

Close Quarters
15m17m
955
5
5
5
19.7k
45.1k
6.2k
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Esprit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+14Bonus Spirit Power for Charged Abilities
7m
Torment Pulse3
Torment Pulse

Torment Pulse

T3Esprit3.2k
1.4sCooldown
+100Bonus Health
25Pulse Damage
9mmPulse Radius

Periodically deals spirit damage to the closest two enemies nearby.

9m
Extra Health1
Extra Health

Extra Health

T1Vitalité800
+210Bonus Health
11m
Warp Stone3
Warp Stone

Warp Stone

T3Vitalité3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Actif

Teleport straight ahead, gaining Bullet Resist.

14m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Esprit1.6k
+18Spirit Power
+1.5Out of Combat Regen
14m
Dispel Magic3
Dispel Magic

Dispel Magic

T3Vitalité3.2k
+10%Spirit Resist
45sCooldown
+2mmMove Speed
3sBuff Duration
250HP Healed On Activate
Actif
17m
Metal Skin3
Metal Skin

Metal Skin

T3Vitalité3.2k
24sCooldown
5.0sDuration
+12%Bullet Resist
-1.5mmActive Movespeed Penalty
Actif

Become immune to bullets.

21m
Counterspell3
Counterspell

Counterspell

T3Vitalité3.2k
23sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

27m
Healbane2
Healbane

Healbane

T2Vitalité1.6k
+7Spirit Power
8sDuration
-35%Incoming Healing
275Heal On Hero Kill

Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.

27m
Silence Wave3
Silence Wave

Silence Wave

T3Esprit3.2k
42sCooldown
40mmCast Range
+50Bonus Health
75Damage
Actif

Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.

Silence does not interrupt channeling abilities.

29m
Vendus
ItemBuySell
Melee Lifesteal1
Melee Lifesteal

Melee Lifesteal

T1Vitalité800
+12%Melee Damage
8sCooldown
100Heal on Melee Hit

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

Melee Lifesteal
1m27m
Spirit Strike1
Spirit Strike

Spirit Strike

T1Esprit800
8sCooldown
6sDuration
40Spirit Damage
+-6%Spirit Resist

When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.

Spirit Strike
3m29m
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
5m7m
Bullet Resilience3
Bullet Resilience

Bullet Resilience

T3Vitalité3.2k
+30%Bullet Resist
+15%Bullet Resist
+3Out of Combat Regen

When below 50% health, gain additional Bullet Resist.

Bullet Resilience
21m21m
906
1
6
7
12.2k
31.5k
8.8k
Battle Vest2
Battle Vest

Battle Vest

T2Vitalité1.6k
+18%Bullet Resist
+3Out of Combat Regen
+18%Weapon Damage
+7%Fire Rate

While you are above 65% health, gain weapon damage and bonus fire rate.

6m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitalité1.6k
55sCooldown
10sDuration
325Barrier
+1.0Out of Combat Regen

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

8m
Healing Booster2
Healing Booster

Healing Booster

T2Vitalité1.6k
+20%Outgoing Healing
+3Health Regen
+1Out of Combat Regen

Increases the effectiveness of your healing.

11m
Point Blank3
Point Blank

Point Blank

T3Arme3.2k
+50%Weapon Damage
-20%Move Speed
2sSlow Duration
15mmClose Range

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

11m
Melee Charge2
Melee Charge

Melee Charge

T2Arme1.6k
+50%Heavy Melee Distance
5sCooldown
+6%Bullet Resist
+10%Melee Damage
+25%Bonus Heavy Damage

Your next Heavy Melee attack against an enemy deals increased damage.

13m
Warp Stone3
Warp Stone

Warp Stone

T3Vitalité3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Actif

Teleport straight ahead, gaining Bullet Resist.

17m
Weighted Shots3
Weighted Shots

Weighted Shots

T3Arme3.2k
+30%Weapon Damage
+22%Debuff Resist
+-14%Stamina Recovery
-24%Move Speed
-20%Dash Distance

Your bullets build up a Movement Slow on enemies.

22m
Debuff Reducer2
Debuff Reducer

Debuff Reducer

T2Vitalité1.6k
+25%Debuff Resist
+90Bonus Health

Reduces the duration of all negative effects applied to you.

22m
Counterspell3
Counterspell

Counterspell

T3Vitalité3.2k
23sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

28m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitalité3.2k
+30%Spirit Resist
+15%Spirit Resist
+3Out of Combat Regen

When below 50% health, gain additional Spirit Resist.

30m
Vendus
ItemBuySell
Extra Regen1
Extra Regen

Extra Regen

T1Vitalité800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
1m11m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Arme800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
3m30m
Close Quarters1
Close Quarters

Close Quarters

T1Arme800
+20%Weapon Damage
15mmClose Range
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

Close Quarters
4m11m
Slowing Bullets2
Slowing Bullets

Slowing Bullets

T2Arme1.6k
-24%Move Speed
-20%Dash Distance
3.5sSlow Duration
0.7%Buildup Per Shot

Your bullets build up a Movement Slow on enemies.

Slowing Bullets
17m22m
Total
5,885
13
27
35
128.6k
256.3k
86.4k
Never Benchen tant que Archmother
27 éliminationsVictoire
JoueurSPMKMAPDODHObjets
1,688
11
2
13
42.5k
72.0k
19.7k
Arcane Surge2
Arcane Surge

Arcane Surge

T2Esprit1.6k
7sCast Window
+15%Ability Duration
+20Spirit Power
+12%Ability Range

After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.

4m
Active Reload2
Active Reload

Active Reload

T2Arme1.6k
12sCooldown
7sDuration
+16%Bullet Lifesteal
+25%Fire Rate

While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.

6m
Split Shot2
Split Shot

Split Shot

T2Arme1.6k
27sCooldown
5sBuff Duration
5Weapon Multishot
12sStack Duration
Actif

Make your weapon fire multishot.

Hitting more than one Hero per attack will grant a stacking weapon damage bonus.

Targets can only be hit once per multishot.

7m
Superior Duration3
Superior Duration

Superior Duration

T3Esprit3.2k
+28%Ability Duration
+8%Bullet Resist

Increases the duration of your abilities and items.

10m
Stamina Mastery3
Stamina Mastery

Stamina Mastery

T3Vitalité3.2k
+2Stamina
+18%Stamina Recovery
+23%Air Jump/Dash Distance
12m
Toxic Bullets3
Toxic Bullets

Toxic Bullets

T3Arme3.2k

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.

15m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitalité1.6k
+18%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

15m
Ricochet4
Ricochet

Ricochet

T4Arme6.4k
+18%Fire Rate

Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.

18m
Silencer4
Silencer

Silencer

T4Arme6.4k
+12%Spirit Resist
-25%Spirit Damage Reduction
6sDebuff Duration
10sImmunity Duration

Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.

22m
Leech4
Leech

Leech

T4Vitalité6.4k
+28%Spirit Lifesteal
+28%Bullet Lifesteal
+12Spirit Power
+12%Weapon Damage
+180Bonus Health

Reduces the effect of enemy applied healing reduction.

26m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitalité3.2k
+30%Spirit Resist
+15%Spirit Resist
+3Out of Combat Regen

When below 50% health, gain additional Spirit Resist.

26m
Inhibitor4
Inhibitor

Inhibitor

T4Vitalité6.4k
+150Bonus Health
5sDebuff Duration
0.77%Buildup Per Shot
-30%Damage Penalty

Your bullets build up to reduce the target's outgoing damage and apply healing reduction.

30m
Vendus
ItemBuySell
Restorative Shot1
Restorative Shot

Restorative Shot

T1Arme800
+6%Weapon Damage

Your next bullet will heal you based on what target you hit.

Restorative Shot
1m26m
Monster Rounds1
Monster Rounds

Monster Rounds

T1Arme800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
2m30m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitalité800
+1Stamina
+12%Stamina Recovery
Extra Stamina
3m4m
1,294
2
5
12
19.8k
78.0k
14.3k
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
0m
Intensifying Magazine2
Intensifying Magazine

Intensifying Magazine

T2Arme1.6k
+20%Max Ammo
2.5sTime for Max Damage
45%Max Weapon Damage

Increases Weapon Damage as you continuously fire your weapon.

10m
Fortitude3
Fortitude

Fortitude

T3Vitalité3.2k
+375Bonus Health
+10 sRestore Delay
+2.25 %Max Health Regen
+1.5m mMove Speed

After not taking damage for a period, gain health regen.

13m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitalité1.6k
+2.0m mMove Speed
+25%Slow Resist
+2Out of Combat Regen

Reduces the effect of enemy Move Speed penalties.

14m
Hollow Point3
Hollow Point

Hollow Point

T3Arme3.2k
+35%Weapon Damage
+4.5Out of Combat Regen
+125Bonus Health
+-10%Bullet Resist

When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.

15m
Burst Fire3
Burst Fire

Burst Fire

T3Arme3.2k
+10%Fire Rate
+50%Slide Distance

Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.

17m
Fleetfoot2
Fleetfoot

Fleetfoot

T2Arme1.6k
16sCooldown
5sDuration
+3.0mmMove Speed
+35%Slide Distance
Actif
20m
Mercurial Magnum4
Mercurial Magnum

Mercurial Magnum

T4Esprit6.4k
+7Spirit Power
+22%Fire Rate
60Damage
100%Bullets Reloaded

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

Alchemical Flask
23m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitalité3.2k
+30%Spirit Resist
+15%Spirit Resist
+3Out of Combat Regen

When below 50% health, gain additional Spirit Resist.

26m
Counterspell3
Counterspell

Counterspell

T3Vitalité3.2k
23sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

26m
Vampiric Burst4
Vampiric Burst

Vampiric Burst

T4Vitalité6.4k
30sCooldown
5sDuration
34%Fire Rate
70%Bullet Lifesteal
Actif
30m
Vendus
ItemBuySell
Monster Rounds1
Monster Rounds

Monster Rounds

T1Arme800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
2m6m
Cultist Sacrifice3
Cultist Sacrifice

Cultist Sacrifice

T3Arme3.2k
270sCooldown
160sDuration
+30%Weapon Damage vs. NPCs
+2Out of Combat Regen
Actif

Target an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff.

Cultist Sacrifice
6m30m
Quicksilver Reload2
Quicksilver Reload

Quicksilver Reload

T2Esprit1.6k
+10%Fire Rate
44Damage
100%Bullets Reloaded
18sCharge-Up Time

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.

Quicksilver Reload
10m23m
Sprint Boots1
Sprint Boots

Sprint Boots

T1Vitalité800
+2.0mmSprint Speed
+2Out of Combat Regen
Sprint Boots
14m14m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Arme800
+9%Fire Rate
Rapid Rounds
16m17m
Bullet Lifesteal2
Bullet Lifesteal

Bullet Lifesteal

T2Vitalité1.6k
+13%Bullet Lifesteal
+90Bonus Health
+6%Weapon Damage
Bullet Lifesteal
20m30m
Silver
Mrs. Worldwide
1,243
5
1
13
27.7k
40.9k
25.6k
Slowing Bullets2
Slowing Bullets

Slowing Bullets

T2Arme1.6k
-24%Move Speed
-20%Dash Distance
3.5sSlow Duration
0.7%Buildup Per Shot

Your bullets build up a Movement Slow on enemies.

6m
Dispel Magic3
Dispel Magic

Dispel Magic

T3Vitalité3.2k
+10%Spirit Resist
45sCooldown
+2mmMove Speed
3sBuff Duration
250HP Healed On Activate
Actif
9m
Express Shot3
Express Shot

Express Shot

T3Arme3.2k
+60%Bullet Velocity
8sCooldown
+8%Weapon Damage
2Extra Ammo Consumed
+100%Bullet Velocity

Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.

11m
Silence Wave3
Silence Wave

Silence Wave

T3Esprit3.2k
42sCooldown
40mmCast Range
+50Bonus Health
75Damage
Actif

Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.

Silence does not interrupt channeling abilities.

15m
Hunter's Aura3
Hunter's Aura

Hunter's Aura

T3Arme3.2k
+100Bonus Health
15mmRadius
+-10%Bullet Resist
-15%Fire Rate

Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.

20m
Toxic Bullets3
Toxic Bullets

Toxic Bullets

T3Arme3.2k

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.

23m
Fortitude3
Fortitude

Fortitude

T3Vitalité3.2k
+375Bonus Health
+10 sRestore Delay
+2.25 %Max Health Regen
+1.5m mMove Speed

After not taking damage for a period, gain health regen.

25m
Stamina Mastery3
Stamina Mastery

Stamina Mastery

T3Vitalité3.2k
+2Stamina
+18%Stamina Recovery
+23%Air Jump/Dash Distance
25m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitalité6.4k
45sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

28m
Warp Stone3
Warp Stone

Warp Stone

T3Vitalité3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Actif

Teleport straight ahead, gaining Bullet Resist.

30m
Vendus
ItemBuySell
Healing Rite1
Healing Rite

Healing Rite

T1Vitalité800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Actif

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
0m15m
Melee Lifesteal1
Melee Lifesteal

Melee Lifesteal

T1Vitalité800
+12%Melee Damage
8sCooldown
100Heal on Melee Hit

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.

Melee Lifesteal
2m20m
Extra Health1
Extra Health

Extra Health

T1Vitalité800
+210Bonus Health
Extra Health
4m25m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitalité800
+1Stamina
+12%Stamina Recovery
Extra Stamina
13m25m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitalité3.2k
+30%Spirit Resist
+15%Spirit Resist
+3Out of Combat Regen

When below 50% health, gain additional Spirit Resist.

Spirit Resilience
30m30m
1,214
5
2
19
31.6k
44.7k
15.2k
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
1m
Cold Front2
Cold Front

Cold Front

T2Esprit1.6k
25sCooldown
4sDuration
10mmEnd Radius
-48%Move Speed
Actif

Release an expanding ice blast that deals spirit damage and Slows targets it hits.

6m
Healbane2
Healbane

Healbane

T2Vitalité1.6k
+7Spirit Power
8sDuration
-35%Incoming Healing
275Heal On Hero Kill

Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.

8m
Torment Pulse3
Torment Pulse

Torment Pulse

T3Esprit3.2k
1.4sCooldown
+100Bonus Health
25Pulse Damage
9mmPulse Radius

Periodically deals spirit damage to the closest two enemies nearby.

11m
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitalité1.6k
20sCooldown
+8%Spirit Resist
16Heal Per Stack
25Max Stacks
Actif
13m
Counterspell3
Counterspell

Counterspell

T3Vitalité3.2k
23sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

16m
Silence Wave3
Silence Wave

Silence Wave

T3Esprit3.2k
42sCooldown
40mmCast Range
+50Bonus Health
75Damage
Actif

Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.

Silence does not interrupt channeling abilities.

19m
Stamina Mastery3
Stamina Mastery

Stamina Mastery

T3Vitalité3.2k
+2Stamina
+18%Stamina Recovery
+23%Air Jump/Dash Distance
22m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

27m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Esprit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

27m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitalité3.2k
+30%Spirit Resist
+15%Spirit Resist
+3Out of Combat Regen

When below 50% health, gain additional Spirit Resist.

27m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Esprit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

27m
Vendus
ItemBuySell
Extra Regen1
Extra Regen

Extra Regen

T1Vitalité800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
2m30m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitalité800
+1Stamina
+12%Stamina Recovery
Extra Stamina
6m22m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Esprit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
22m27m
Spellbreaker4
Spellbreaker

Spellbreaker

T4Vitalité6.4k
+18%Spirit Resist
+25%Debuff Resist
9sCooldown
175Damage Threshold
65%Spirit Damage Reduction
+90Bonus Health

The next instance of high spirit damage you take is significantly reduced.

Spellbreaker
27m27m
Billy
Chopped AF
1,111
2
2
19
15.4k
18.5k
14.7k
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitalité1.6k
55sCooldown
10sDuration
325Barrier
+1.0Out of Combat Regen

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

4m
Stalker2
Stalker

Stalker

T2Arme1.6k
+50Bonus Health
-50%Footstep Sound Distance

Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.

8m
Point Blank3
Point Blank

Point Blank

T3Arme3.2k
+50%Weapon Damage
-20%Move Speed
2sSlow Duration
15mmClose Range

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

10m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitalité1.6k
45sCooldown
3.5sTime Frame
225Damage Threshold
300Barrier

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

12m
Fortitude3
Fortitude

Fortitude

T3Vitalité3.2k
+375Bonus Health
+10 sRestore Delay
+2.25 %Max Health Regen
+1.5m mMove Speed

After not taking damage for a period, gain health regen.

17m
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
20m
Spirit Snatch3
Spirit Snatch

Spirit Snatch

T3Esprit3.2k
6sCooldown
10sDuration
50Spirit Damage
12%Spirit Resist Steal

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced by 30% for Light Melee hits.

23m
Spirit Resilience3
Spirit Resilience

Spirit Resilience

T3Vitalité3.2k
+30%Spirit Resist
+15%Spirit Resist
+3Out of Combat Regen

When below 50% health, gain additional Spirit Resist.

23m
Enduring Speed2
Enduring Speed

Enduring Speed

T2Vitalité1.6k
+2.0m mMove Speed
+25%Slow Resist
+2Out of Combat Regen

Reduces the effect of enemy Move Speed penalties.

24m
Melee Charge2
Melee Charge

Melee Charge

T2Arme1.6k
+50%Heavy Melee Distance
5sCooldown
+6%Bullet Resist
+10%Melee Damage
+25%Bonus Heavy Damage

Your next Heavy Melee attack against an enemy deals increased damage.

25m
Alchemical Fire3
Alchemical Fire

Alchemical Fire

T3Arme3.2k
30sCooldown
5sDuration
45Damage Per Second
95Max DPS
Actif

Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.

28m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

30m
Vendus
ItemBuySell
Extra Regen1
Extra Regen

Extra Regen

T1Vitalité800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
1m28m
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitalité1.6k
20sCooldown
+8%Spirit Resist
16Heal Per Stack
25Max Stacks
Actif
Restorative Locket
4m4m
Close Quarters1
Close Quarters

Close Quarters

T1Arme800
+20%Weapon Damage
15mmClose Range
+20%Melee Resist

Deal additional Weapon Damage when in close range to your target.

Close Quarters
5m10m
Extra Health1
Extra Health

Extra Health

T1Vitalité800
+210Bonus Health
Extra Health
13m17m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
17m30m
1,155
2
1
20
15.4k
23.0k
28.0k
Healing Nova3
Healing Nova

Healing Nova

T3Vitalité3.2k
60sCooldown
325Total HP Regen
2sRegen Duration
18mmRadius
Actif

Heal yourself and nearby allies.

8m
Vortex Web4
Vortex Web

Vortex Web

T4Esprit6.4k
42sCooldown
4.0sDuration
12mmCapture Radius
0.5sTether Duration
Actif
20m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Esprit800
+10Spirit Power
22m
Mystic Slow2
Mystic Slow

Mystic Slow

T2Esprit1.6k
2sDuration
-24%Move Speed
-10%Dash Distance
+0.75mmSprint Speed

When the target takes spirit damage, they have their Move Speed reduced.

22m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

23m
Echo Shard4
Echo Shard

Echo Shard

T4Esprit6.4k
+5%Spirit Resist
+5%Bullet Resist
100%Imbued Ability Cooldown
Actif
Stone Form
27m
Superior Duration3
Superior Duration

Superior Duration

T3Esprit3.2k
+28%Ability Duration
+8%Bullet Resist

Increases the duration of your abilities and items.

28m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitalité6.4k
45sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

31m
Vendus
ItemBuySell
Monster Rounds1
Monster Rounds

Monster Rounds

T1Arme800
+25%Weapon Damage vs. NPCs
+25%Bullet Resist vs. NPCs
+1Out of Combat Regen
Monster Rounds
1m28m
Extended Magazine1
Extended Magazine

Extended Magazine

T1Arme800
+30%Max Ammo
+8%Weapon Damage
Extended Magazine
2m28m
Healing Rite1
Healing Rite

Healing Rite

T1Vitalité800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Actif

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
8m8m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
8m23m
Restorative Locket2
Restorative Locket

Restorative Locket

T2Vitalité1.6k
20sCooldown
+8%Spirit Resist
16Heal Per Stack
25Max Stacks
Actif
Restorative Locket
9m31m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Esprit1.6k
29sCooldown
3.5sDuration
25mmCast Range
-16%Move Speed
Actif

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

Slowing Hex
13m20m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitalité1.6k
+8%Ability Range
60sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
14m27m
Total
7,704
27
13
96
152.3k
277.1k
117.4k