The Doorman
The Doorman

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The Doorman
Victoirevs Requiem
Deadlock Night Shift NA#59 · Match 2 · il y a 1 semaine
1,029
3/1/1314:59
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
0m
Spirit Sap2
Spirit Sap

Spirit Sap

T2Esprit1.6k
18sCooldown
12sDuration
40mmCast Range
-9%Spirit Resist
Actif

Target an enemy to reduce their Spirit Resist and Spirit Power.

4m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Esprit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

4m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitalité1.6k
+8%Ability Range
60sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

7m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Doorway
8m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Esprit800
+10Spirit Power
8m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
9m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitalité1.6k
+18%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

11m
Healbane2
Healbane

Healbane

T2Vitalité1.6k
+7Spirit Power
8sDuration
-35%Incoming Healing
275Heal On Hero Kill

Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.

11m
Vendus
ItemBuySell
Grit1
Grit

Grit

T1Vitalité800
60sCooldown
200Barrier
+1.0Out of Combat Regen
4sBarrier Duration
Actif

Gain a Barrier for a short duration.

Grit
6m7m
The Doorman
Victoirevs Requiem
Deadlock Night Shift NA#59 · Match 1 · il y a 1 semaine
945
3/4/1926:50
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

2m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Arme1.6k
7sDuration
+25%Fire Rate
+6Temporary Ammo
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

5m
Swift Striker2
Swift Striker

Swift Striker

T2Arme1.6k
+20%Fire Rate
+0.75mmSprint Speed
7m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitalité1.6k
45sCooldown
3.5sTime Frame
225Damage Threshold
300Barrier

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

14m
Weapon Shielding2
Weapon Shielding

Weapon Shielding

T2Vitalité1.6k
35sCooldown
4.0sTime Frame
250Damage Threshold
300Barrier

Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.

14m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Esprit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

15m
Heroic Aura3
Heroic Aura

Heroic Aura

T3Arme3.2k
22sCooldown
7sDuration
+26%Fire Rate
35mmRadius
Actif

Provides Bullet Resist to nearby friendly units.

18m
Healbane2
Healbane

Healbane

T2Vitalité1.6k
+7Spirit Power
8sDuration
-35%Incoming Healing
275Heal On Hero Kill

Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.

22m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

22m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitalité6.4k
45sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

25m
Vendus
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
0m2m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitalité800
+1Stamina
+12%Stamina Recovery
Extra Stamina
3m5m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Arme800
+9%Fire Rate
Rapid Rounds
7m7m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitalité1.6k
+8%Ability Range
60sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
9m25m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
15m22m
The Doorman
Défaitevs Melee Creeps
Deadlock Night Shift NA#58 · Match 2 · il y a 1 semaine
840
3/7/627:57
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

5m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitalité1.6k
55sCooldown
10sDuration
325Barrier
+1.0Out of Combat Regen

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

7m
Mystic Shot2
Mystic Shot

Mystic Shot

T2Arme1.6k
+7Spirit Power

Your next bullet deals bonus spirit damage.

9m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Esprit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+14Bonus Spirit Power for Charged Abilities
12m
Recharging Rush2
Recharging Rush

Recharging Rush

T2Arme1.6k
+20%Max Ammo
+10%Weapon Damage

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

12m
Rebuttal1
Rebuttal

Rebuttal

T1Vitalité800
+75Bonus Health
-1.75sParry Cooldown
6sBuff Duration
+30%Bonus Damage

On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.

15m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitalité1.6k
45sCooldown
3.5sTime Frame
225Damage Threshold
300Barrier

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

15m
Tankbuster3
Tankbuster

Tankbuster

T3Esprit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

21m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Esprit1.6k
+18Spirit Power
+1.5Out of Combat Regen
24m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

24m
Healbane2
Healbane

Healbane

T2Vitalité1.6k
+7Spirit Power
8sDuration
-35%Incoming Healing
275Heal On Hero Kill

Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.

25m
Vendus
ItemBuySell
Extra Regen1
Extra Regen

Extra Regen

T1Vitalité800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
1m15m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
3m5m
Grit1
Grit

Grit

T1Vitalité800
60sCooldown
200Barrier
+1.0Out of Combat Regen
4sBarrier Duration
Actif

Gain a Barrier for a short duration.

Grit
6m7m
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
7m12m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Esprit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
12m21m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
15m24m
The Doorman
Victoirevs Pulsar Esports
Deadlock Night Shift NA#58 · Match 1 · il y a 1 semaine
1,248
9/2/1540:59
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

2m
Mystic Shot2
Mystic Shot

Mystic Shot

T2Arme1.6k
+7Spirit Power

Your next bullet deals bonus spirit damage.

4m
Recharging Rush2
Recharging Rush

Recharging Rush

T2Arme1.6k
+20%Max Ammo
+10%Weapon Damage

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

7m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitalité1.6k
45sCooldown
3.5sTime Frame
225Damage Threshold
300Barrier

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

9m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Esprit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+14Bonus Spirit Power for Charged Abilities
13m
Counterspell3
Counterspell

Counterspell

T3Vitalité3.2k
23sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

17m
Tankbuster3
Tankbuster

Tankbuster

T3Esprit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

21m
Indomitable4
Indomitable

Indomitable

T4Vitalité6.4k
+10%Bullet Resist
+10%Spirit Resist
+2.0Out of Combat Regen
24m
Spirit Burn4
Spirit Burn

Spirit Burn

T4Esprit6.4k
+6%Ability Range
500Damage Threshold
50Explosion Damage
24Damage Per Second

Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.
The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.

28m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

28m
Boundless Spirit4
Boundless Spirit

Boundless Spirit

T4Esprit6.4k
+15%Spirit Power
+30Spirit Power
+75Bonus Health
+4Out of Combat Regen
32m
Transcendent Cooldown4
Transcendent Cooldown

Transcendent Cooldown

T4Esprit6.4k
+25%Ability Cooldown Reduction
+25%Item Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities and items.

39m
Vendus
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
0m2m
Healing Rite1
Healing Rite

Healing Rite

T1Vitalité800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Actif

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
5m17m
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
8m13m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
13m28m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Esprit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
15m21m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitalité1.6k
55sCooldown
10sDuration
325Barrier
+1.0Out of Combat Regen

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

Reactive Barrier
17m24m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Esprit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

Superior Cooldown
35m39m
The Doorman
Victoirevs Vanguard Gaming
Deadlock Night Shift NA#58 · Match 1 · il y a 1 semaine
1,159
2/2/2236:43
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

3m
Mystic Shot2
Mystic Shot

Mystic Shot

T2Arme1.6k
+7Spirit Power

Your next bullet deals bonus spirit damage.

7m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Esprit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+14Bonus Spirit Power for Charged Abilities
9m
Recharging Rush2
Recharging Rush

Recharging Rush

T2Arme1.6k
+20%Max Ammo
+10%Weapon Damage

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

15m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitalité1.6k
55sCooldown
10sDuration
325Barrier
+1.0Out of Combat Regen

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

15m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitalité1.6k
45sCooldown
3.5sTime Frame
225Damage Threshold
300Barrier

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

15m
Tankbuster3
Tankbuster

Tankbuster

T3Esprit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

20m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Esprit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

20m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitalité6.4k
45sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

25m
Boundless Spirit4
Boundless Spirit

Boundless Spirit

T4Esprit6.4k
+15%Spirit Power
+30Spirit Power
+75Bonus Health
+4Out of Combat Regen
28m
Spirit Burn4
Spirit Burn

Spirit Burn

T4Esprit6.4k
+6%Ability Range
500Damage Threshold
50Explosion Damage
24Damage Per Second

Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.
The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.

34m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

34m
Vendus
ItemBuySell
Extra Regen1
Extra Regen

Extra Regen

T1Vitalité800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
0m15m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
3m3m
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
5m9m
Grit1
Grit

Grit

T1Vitalité800
60sCooldown
200Barrier
+1.0Out of Combat Regen
4sBarrier Duration
Actif

Gain a Barrier for a short duration.

Grit
10m12m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitalité1.6k
+8%Ability Range
60sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
12m25m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Esprit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
12m20m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
12m34m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Esprit1.6k
+18Spirit Power
+1.5Out of Combat Regen
Improved Spirit
22m28m
The Doorman
Victoirevs Mischief
W Tourney 02Playoff · Match 1 · il y a 2 semaines
994
2/7/1633:45
Swift Striker2
Swift Striker

Swift Striker

T2Arme1.6k
+20%Fire Rate
+0.75mmSprint Speed
3m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Arme1.6k
7sDuration
+25%Fire Rate
+6Temporary Ammo
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

8m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

9m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Esprit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+14Bonus Spirit Power for Charged Abilities
16m
Vortex Web4
Vortex Web

Vortex Web

T4Esprit6.4k
42sCooldown
4.0sDuration
12mmCapture Radius
0.5sTether Duration
Actif
23m
Veil Walker3
Veil Walker

Veil Walker

T3Vitalité3.2k
15sCooldown
+125Bonus Health
+6Spirit Power
8sInvisibility Duration

Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.

26m
Tankbuster3
Tankbuster

Tankbuster

T3Esprit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

29m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

30m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitalité6.4k
45sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

32m
Vendus
ItemBuySell
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Arme800
+9%Fire Rate
Rapid Rounds
1m3m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
5m9m
Grit1
Grit

Grit

T1Vitalité800
60sCooldown
200Barrier
+1.0Out of Combat Regen
4sBarrier Duration
Actif

Gain a Barrier for a short duration.

Grit
6m12m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
9m30m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitalité1.6k
+8%Ability Range
60sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
12m32m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Esprit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
12m29m
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
14m16m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Esprit1.6k
29sCooldown
3.5sDuration
25mmCast Range
-16%Move Speed
Actif

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

Slowing Hex
19m23m
The Doorman
Défaitevs Poppers Pupils
Deadlock Night Shift NA#57 · Match 2 · il y a 2 semaines
1,037
6/8/949:31
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

3m
Swift Striker2
Swift Striker

Swift Striker

T2Arme1.6k
+20%Fire Rate
+0.75mmSprint Speed
7m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Arme1.6k
7sDuration
+25%Fire Rate
+6Temporary Ammo
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

9m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Esprit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+14Bonus Spirit Power for Charged Abilities
16m
Tankbuster3
Tankbuster

Tankbuster

T3Esprit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

24m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitalité6.4k
45sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

27m
Vortex Web4
Vortex Web

Vortex Web

T4Esprit6.4k
42sCooldown
4.0sDuration
12mmCapture Radius
0.5sTether Duration
Actif
33m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

37m
Warp Stone3
Warp Stone

Warp Stone

T3Vitalité3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Actif

Teleport straight ahead, gaining Bullet Resist.

38m
Counterspell3
Counterspell

Counterspell

T3Vitalité3.2k
23sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

40m
Cursed Relic4
Cursed Relic

Cursed Relic

T4Esprit6.4k
55sCooldown
3.25sDuration
20mmCast Range
-25%Damage Penalty
Actif

Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

Your own Damage Output is reduced for the duration.

45m
Cheat Death4
Cheat Death

Cheat Death

T4Vitalité6.4k
90sCooldown
4.5sDeath Immunity Duration
+200Bonus Health
+15%Bullet Resist
47m
Vendus
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
1m3m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Esprit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
4m24m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Arme800
+9%Fire Rate
Rapid Rounds
5m7m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitalité800
+1Stamina
+12%Stamina Recovery
Extra Stamina
8m9m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
11m37m
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
11m16m
Grit1
Grit

Grit

T1Vitalité800
60sCooldown
200Barrier
+1.0Out of Combat Regen
4sBarrier Duration
Actif

Gain a Barrier for a short duration.

Grit
12m16m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitalité1.6k
45sCooldown
3.5sTime Frame
225Damage Threshold
300Barrier

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

Spirit Shielding
16m47m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitalité1.6k
+8%Ability Range
60sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

Guardian Ward
18m27m
Weapon Shielding2
Weapon Shielding

Weapon Shielding

T2Vitalité1.6k
35sCooldown
4.0sTime Frame
250Damage Threshold
300Barrier

Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.

Weapon Shielding
22m44m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Esprit1.6k
29sCooldown
3.5sDuration
25mmCast Range
-16%Move Speed
Actif

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

Slowing Hex
29m33m
The Doorman
Défaitevs Poppers Pupils
Deadlock Night Shift NA#57 · Match 1 · il y a 2 semaines
926
1/4/1239:57
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

5m
Swift Striker2
Swift Striker

Swift Striker

T2Arme1.6k
+20%Fire Rate
+0.75mmSprint Speed
9m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Arme1.6k
7sDuration
+25%Fire Rate
+6Temporary Ammo
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

9m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Esprit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+14Bonus Spirit Power for Charged Abilities
14m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitalité1.6k
45sCooldown
3.5sTime Frame
225Damage Threshold
300Barrier

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

15m
Weapon Shielding2
Weapon Shielding

Weapon Shielding

T2Vitalité1.6k
35sCooldown
4.0sTime Frame
250Damage Threshold
300Barrier

Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.

17m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitalité1.6k
55sCooldown
10sDuration
325Barrier
+1.0Out of Combat Regen

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

19m
Tankbuster3
Tankbuster

Tankbuster

T3Esprit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

22m
Vortex Web4
Vortex Web

Vortex Web

T4Esprit6.4k
42sCooldown
4.0sDuration
12mmCapture Radius
0.5sTether Duration
Actif
28m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

28m
Counterspell3
Counterspell

Counterspell

T3Vitalité3.2k
23sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

31m
Cursed Relic4
Cursed Relic

Cursed Relic

T4Esprit6.4k
55sCooldown
3.25sDuration
20mmCast Range
-25%Damage Penalty
Actif

Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

Your own Damage Output is reduced for the duration.

36m
Vendus
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
1m5m
Extra Regen1
Extra Regen

Extra Regen

T1Vitalité800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
3m14m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Esprit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
4m22m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Arme800
+9%Fire Rate
Rapid Rounds
7m9m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitalité800
+1Stamina
+12%Stamina Recovery
Extra Stamina
9m9m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
11m28m
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
11m14m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Esprit1.6k
29sCooldown
3.5sDuration
25mmCast Range
-16%Move Speed
Actif

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

Slowing Hex
22m28m
The Doorman
Défaitevs Abrahams
W Tourney 02Group Stage · Match 1 · il y a 3 semaines
774
1/3/929:18
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

6m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Doorway
6m
Swift Striker2
Swift Striker

Swift Striker

T2Arme1.6k
+20%Fire Rate
+0.75mmSprint Speed
9m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Arme1.6k
7sDuration
+25%Fire Rate
+6Temporary Ammo
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

9m
Vortex Web4
Vortex Web

Vortex Web

T4Esprit6.4k
42sCooldown
4.0sDuration
12mmCapture Radius
0.5sTether Duration
Actif
18m
Guardian Ward2
Guardian Ward

Guardian Ward

T2Vitalité1.6k
+8%Ability Range
60sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.

19m
Veil Walker3
Veil Walker

Veil Walker

T3Vitalité3.2k
15sCooldown
+125Bonus Health
+6Spirit Power
8sInvisibility Duration

Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.

22m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Esprit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+14Bonus Spirit Power for Charged Abilities
26m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Esprit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

26m
Vendus
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
1m6m
Grit1
Grit

Grit

T1Vitalité800
60sCooldown
200Barrier
+1.0Out of Combat Regen
4sBarrier Duration
Actif

Gain a Barrier for a short duration.

Grit
3m19m
Rapid Rounds1
Rapid Rounds

Rapid Rounds

T1Arme800
+9%Fire Rate
Rapid Rounds
6m9m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Esprit1.6k
29sCooldown
3.5sDuration
25mmCast Range
-16%Move Speed
Actif

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

Slowing Hex
15m18m
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
24m26m
The Doorman
Défaitevs Pulsar Esports
Freak Fest TournamentFreak Fest $1000 Tournament · Match 1 · il y a 3 semaines
949
1/10/1041:08
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

3m
Swift Striker2
Swift Striker

Swift Striker

T2Arme1.6k
+20%Fire Rate
+0.75mmSprint Speed
7m
Kinetic Dash2
Kinetic Dash

Kinetic Dash

T2Arme1.6k
7sDuration
+25%Fire Rate
+6Temporary Ammo
+1Stamina

When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.

9m
Spirit Shielding2
Spirit Shielding

Spirit Shielding

T2Vitalité1.6k
45sCooldown
3.5sTime Frame
225Damage Threshold
300Barrier

Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.

13m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Esprit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+14Bonus Spirit Power for Charged Abilities
18m
Warp Stone3
Warp Stone

Warp Stone

T3Vitalité3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Actif

Teleport straight ahead, gaining Bullet Resist.

20m
Tankbuster3
Tankbuster

Tankbuster

T3Esprit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

22m
Boundless Spirit4
Boundless Spirit

Boundless Spirit

T4Esprit6.4k
+15%Spirit Power
+30Spirit Power
+75Bonus Health
+4Out of Combat Regen
29m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

32m
Indomitable4
Indomitable

Indomitable

T4Vitalité6.4k
+10%Bullet Resist
+10%Spirit Resist
+2.0Out of Combat Regen
36m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Esprit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

39m
Vendus
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
1m3m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Esprit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
5m22m
Extra Stamina1
Extra Stamina

Extra Stamina

T1Vitalité800
+1Stamina
+12%Stamina Recovery
Extra Stamina
8m9m
Grit1
Grit

Grit

T1Vitalité800
60sCooldown
200Barrier
+1.0Out of Combat Regen
4sBarrier Duration
Actif

Gain a Barrier for a short duration.

Grit
12m13m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
14m32m
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
14m18m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Esprit1.6k
+18Spirit Power
+1.5Out of Combat Regen
Improved Spirit
22m29m
The Doorman
Défaitevs Poppers Pupils
Deadlock Night Shift NA#56 · Match 2 · il y a 3 semaines
911
1/6/1238:33
Sharpshooter3
Sharpshooter

Sharpshooter

T3Arme3.2k
+20%Weapon Fall-off Range
+25%Weapon Zoom
+10%Weapon Damage
+60%Weapon Damage
15mmMin. Distance
+-0.7m mMove Speed

Deal additional Weapon Damage when beyond a minimum distance from your target.

6m
Healbane2
Healbane

Healbane

T2Vitalité1.6k
+7Spirit Power
8sDuration
-35%Incoming Healing
275Heal On Hero Kill

Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.

8m
Fortitude3
Fortitude

Fortitude

T3Vitalité3.2k
+375Bonus Health
+10 sRestore Delay
+2.25 %Max Health Regen
+1.5m mMove Speed

After not taking damage for a period, gain health regen.

14m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Esprit1.6k
29sCooldown
3.5sDuration
25mmCast Range
-16%Move Speed
Actif

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

18m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

18m
Tankbuster3
Tankbuster

Tankbuster

T3Esprit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

21m
Spirit Burn4
Spirit Burn

Spirit Burn

T4Esprit6.4k
+6%Ability Range
500Damage Threshold
50Explosion Damage
24Damage Per Second

Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.
The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.

27m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Esprit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+14Bonus Spirit Power for Charged Abilities
29m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Esprit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

34m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Esprit1.6k
+18Spirit Power
+1.5Out of Combat Regen
34m
Vendus
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
1m6m
Long Range2
Long Range

Long Range

T2Arme1.6k
+40%Weapon Damage
15mmMin. Distance
+0.75mmSprint Speed
+8%Weapon Fall-off Range

Deal additional Weapon Damage when beyond a minimum distance from your target.

Long Range
4m6m
Extra Health1
Extra Health

Extra Health

T1Vitalité800
+210Bonus Health
Extra Health
11m14m
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
11m29m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Esprit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
11m21m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
14m18m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Esprit800
+10Spirit Power
Extra Spirit
32m34m
The Doorman
Victoirevs Melee Creeps
Deadlock Night Shift NA#56 · Match 1 · il y a 3 semaines
1,179
7/4/1338:09
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

2m
Mystic Shot2
Mystic Shot

Mystic Shot

T2Arme1.6k
+7Spirit Power

Your next bullet deals bonus spirit damage.

6m
Recharging Rush2
Recharging Rush

Recharging Rush

T2Arme1.6k
+20%Max Ammo
+10%Weapon Damage

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

10m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Esprit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+14Bonus Spirit Power for Charged Abilities
10m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitalité1.6k
+18%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

12m
Tankbuster3
Tankbuster

Tankbuster

T3Esprit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

13m
Counterspell3
Counterspell

Counterspell

T3Vitalité3.2k
23sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

19m
Boundless Spirit4
Boundless Spirit

Boundless Spirit

T4Esprit6.4k
+15%Spirit Power
+30Spirit Power
+75Bonus Health
+4Out of Combat Regen
24m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Esprit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

24m
Indomitable4
Indomitable

Indomitable

T4Vitalité6.4k
+10%Bullet Resist
+10%Spirit Resist
+2.0Out of Combat Regen
30m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

32m
Mystic Vulnerability2
Mystic Vulnerability

Mystic Vulnerability

T2Esprit1.6k
7sDuration
+-8%Spirit Resist
+8%Spirit Resist

When an enemy takes spirit damage, they have their spirit resist reduced.

32m
Vendus
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
1m2m
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
3m10m
Healing Rite1
Healing Rite

Healing Rite

T1Vitalité800
70sCooldown
30mmCast Range
300Total HP Regen
20sRegen Duration
Actif

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Healing Rite
4m13m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Esprit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
13m13m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitalité1.6k
55sCooldown
10sDuration
325Barrier
+1.0Out of Combat Regen

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

Reactive Barrier
16m30m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
16m32m
Extra Spirit1
Extra Spirit

Extra Spirit

T1Esprit800
+10Spirit Power
Extra Spirit
19m20m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Esprit1.6k
+18Spirit Power
+1.5Out of Combat Regen
Improved Spirit
20m24m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Esprit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
20m24m
The Doorman
Victoirevs Melee Creeps
Deadlock Night Shift NA#56 · Match 1 · il y a 3 semaines
980
2/3/1833:50
Sharpshooter3
Sharpshooter

Sharpshooter

T3Arme3.2k
+20%Weapon Fall-off Range
+25%Weapon Zoom
+10%Weapon Damage
+60%Weapon Damage
15mmMin. Distance
+-0.7m mMove Speed

Deal additional Weapon Damage when beyond a minimum distance from your target.

5m
Fortitude3
Fortitude

Fortitude

T3Vitalité3.2k
+375Bonus Health
+10 sRestore Delay
+2.25 %Max Health Regen
+1.5m mMove Speed

After not taking damage for a period, gain health regen.

11m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Esprit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

11m
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

15m
Healbane2
Healbane

Healbane

T2Vitalité1.6k
+7Spirit Power
8sDuration
-35%Incoming Healing
275Heal On Hero Kill

Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.

15m
Enchanter's Emblem2
Enchanter's Emblem

Enchanter's Emblem

T2Vitalité1.6k
+18%Spirit Resist
+15Spirit Power
+2Out of Combat Regen
+5%Ability Cooldown Reduction

While you are above 65% health, gain bonus Spirit and Cooldown Reduction.

17m
Counterspell3
Counterspell

Counterspell

T3Vitalité3.2k
23sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

21m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

21m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Esprit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+14Bonus Spirit Power for Charged Abilities
26m
Warp Stone3
Warp Stone

Warp Stone

T3Vitalité3.2k
16sCooldown
11mmTeleport Range
+30%Bullet Resist
6sBuff Duration
Actif

Teleport straight ahead, gaining Bullet Resist.

28m
Divine Barrier4
Divine Barrier

Divine Barrier

T4Vitalité6.4k
45sCooldown
40mmCast Range
+1.5Out of Combat Regen
6sBuff Duration
Actif

Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.

32m
Vendus
ItemBuySell
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
0m5m
Long Range2
Long Range

Long Range

T2Arme1.6k
+40%Weapon Damage
15mmMin. Distance
+0.75mmSprint Speed
+8%Weapon Fall-off Range

Deal additional Weapon Damage when beyond a minimum distance from your target.

Long Range
4m5m
Extra Health1
Extra Health

Extra Health

T1Vitalité800
+210Bonus Health
Extra Health
6m11m
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
8m26m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
11m21m
The Doorman
Victoirevs New Legacy
Deadlock Night Shift NA#55 · Match 2 · il y a 1 mois
1,274
8/1/2534:46
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

4m
Mystic Shot2
Mystic Shot

Mystic Shot

T2Arme1.6k
+7Spirit Power

Your next bullet deals bonus spirit damage.

6m
Recharging Rush2
Recharging Rush

Recharging Rush

T2Arme1.6k
+20%Max Ammo
+10%Weapon Damage

Dealing significant weapon damage replenishes a charge for each of your charged abilities.

8m
Healbane2
Healbane

Healbane

T2Vitalité1.6k
+7Spirit Power
8sDuration
-35%Incoming Healing
275Heal On Hero Kill

Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.

11m
Rapid Recharge3
Rapid Recharge

Rapid Recharge

T3Esprit3.2k
+30%Faster Time Between Charges
+2Bonus Ability Charges
+14%Cooldown Reduction For Charged Abilities
+14Bonus Spirit Power for Charged Abilities
12m
Tankbuster3
Tankbuster

Tankbuster

T3Esprit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

15m
Counterspell3
Counterspell

Counterspell

T3Vitalité3.2k
23sCooldown
+20Spirit Power
+1.75m mMove Speed
6sBuff Duration

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.

18m
Boundless Spirit4
Boundless Spirit

Boundless Spirit

T4Esprit6.4k
+15%Spirit Power
+30Spirit Power
+75Bonus Health
+4Out of Combat Regen
21m
Reactive Barrier2
Reactive Barrier

Reactive Barrier

T2Vitalité1.6k
55sCooldown
10sDuration
325Barrier
+1.0Out of Combat Regen

Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.

21m
Veil Walker3
Veil Walker

Veil Walker

T3Vitalité3.2k
15sCooldown
+125Bonus Health
+6Spirit Power
8sInvisibility Duration

Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.

27m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

32m
Transcendent Cooldown4
Transcendent Cooldown

Transcendent Cooldown

T4Esprit6.4k
+25%Ability Cooldown Reduction
+25%Item Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities and items.

32m
Vendus
ItemBuySell
Golden Goose Egg1
Golden Goose Egg

Golden Goose Egg

T1Esprit800
-15%Damage Penalty
80Soul Value per Minute
+1mmSprint Speed
+1Out of Combat Regen
Actif

Gain souls over time, as long as you are alive.

Golden Goose Egg
0m21m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
4m4m
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
Extra Charge
9m12m
Grit1
Grit

Grit

T1Vitalité800
60sCooldown
200Barrier
+1.0Out of Combat Regen
4sBarrier Duration
Actif

Gain a Barrier for a short duration.

Grit
10m21m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Esprit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
15m15m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
16m32m
Improved Spirit2
Improved Spirit

Improved Spirit

T2Esprit1.6k
+18Spirit Power
+1.5Out of Combat Regen
Improved Spirit
20m21m
Compress Cooldown2
Compress Cooldown

Compress Cooldown

T2Esprit1.6k
+18%Ability Cooldown Reduction

Imbue an ability to reduce its Cooldown.

Compress Cooldown
25m25m
Superior Cooldown3
Superior Cooldown

Superior Cooldown

T3Esprit3.2k
+20%Ability Cooldown Reduction
+4Out of Combat Regen

Reduces the Cooldown of your abilities.

Superior Cooldown
25m32m
The Doorman
Défaitevs Poppers Pupils
Deadlock Night Shift NA#55 · Match 1 · il y a 1 mois
818
0/5/228:57
Opening Rounds2
Opening Rounds

Opening Rounds

T2Arme1.6k
+7Spirit Power
+60%Bullet Velocity
+8%Weapon Damage
+25%Weapon Damage

Your attacks have additional Weapon Damage against enemies above 50% health.

5m
Mystic Shot2
Mystic Shot

Mystic Shot

T2Arme1.6k
+7Spirit Power

Your next bullet deals bonus spirit damage.

8m
Long Range2
Long Range

Long Range

T2Arme1.6k
+40%Weapon Damage
15mmMin. Distance
+0.75mmSprint Speed
+8%Weapon Fall-off Range

Deal additional Weapon Damage when beyond a minimum distance from your target.

11m
Extra Charge1
Extra Charge

Extra Charge

T1Esprit800
+1Bonus Ability Charges
+7Bonus Spirit Power for Charged Abilities
11m
Veil Walker3
Veil Walker

Veil Walker

T3Vitalité3.2k
15sCooldown
+125Bonus Health
+6Spirit Power
8sInvisibility Duration

Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.

19m
Healbane2
Healbane

Healbane

T2Vitalité1.6k
+7Spirit Power
8sDuration
-35%Incoming Healing
275Heal On Hero Kill

Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.

21m
Greater Expansion3
Greater Expansion

Greater Expansion

T3Esprit3.2k
+30%Ability Range
+10%Spirit Resist

Increases the range and effect radius of your abilities and items.

27m
Vortex Web4
Vortex Web

Vortex Web

T4Esprit6.4k
42sCooldown
4.0sDuration
12mmCapture Radius
0.5sTether Duration
Actif
28m
Vendus
ItemBuySell
Extra Regen1
Extra Regen

Extra Regen

T1Vitalité800
+2.5Health Regen
+1.5Out of Combat Regen
Extra Regen
1m21m
High-Velocity Rounds1
High-Velocity Rounds

High-Velocity Rounds

T1Arme800
+60%Bullet Velocity
+8%Weapon Damage
High-Velocity Rounds
3m5m
Rusted Barrel1
Rusted Barrel

Rusted Barrel

T1Esprit800
16sCooldown
5sDuration
32mmCast Range
-32%Fire Rate
Actif

Target an enemy to reduce their Fire Rate and Bullet Resistance.

Rusted Barrel
11m13m
Disarming Hex3
Disarming Hex

Disarming Hex

T3Esprit3.2k
16sCooldown
4.25sDuration
32mmCast Range
+0.75mmSprint Speed
Actif

Disarms enemy target and reduces their Bullet Resist.

Disarming Hex
13m28m
Mystic Burst1
Mystic Burst

Mystic Burst

T1Esprit800
40Bonus Damage
14sCharge-Up Time

Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.

Mystic Burst
16m23m
Slowing Hex2
Slowing Hex

Slowing Hex

T2Esprit1.6k
29sCooldown
3.5sDuration
25mmCast Range
-16%Move Speed
Actif

Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.

Slowing Hex
16m28m
Tankbuster3
Tankbuster

Tankbuster

T3Esprit3.2k
7.5%Current Health Bonus Damage
40Damage
14sCharge-Up Time
+50Bonus Health

Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.

Tankbuster
23m28m
Mystic Expansion1
Mystic Expansion

Mystic Expansion

T1Esprit800
+20%Ability Range

Imbue an ability to increase its range and effect radius.

Mystic Expansion
26m27m
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